
Ryan Gan
Arts / Entertainment / Publishing
About Ryan Gan:
I am a 3D Artist, graduating from 3Dsense Media School, looking for my first job.
I primarily use Blender in my personal workflow, however I am trained in Autodesk Maya within all of my stages of education and can assure a competent level of skill in the software.
I have a varied skill set consisting of:
- Modelling
- Rigging
- Animation
- Texturing
I take on 3D Character Rigging commissions and model 3D Characters and apparel in my spare time.
Experience
Freelance - 3D Character Rigging
- Weight painting of characters.
- Modification and optimization of assets to ensure assets are game-ready.
- Creation of Unity Assets with characters.
Education
ITE College Central ( Nitec in Digital Animation ) - 2017 to 2019
Studying 3D Animation, Modelling and Texturing
3DSense Media School - 2020 to 2021
WSQ Diploma in Media (Game Art), Animation specialization
One year diploma in learning: 3D Modelling, Rigging and Animation Principles
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