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Ryan Gan

Ryan Gan

3D Artist

Arts / Entertainment / Publishing

Singapore

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About Ryan Gan:

I am a 3D Artist, graduating from 3Dsense Media School, looking for my first job. 
I primarily use Blender in my personal workflow, however I am trained in Autodesk Maya within all of my stages of education and can assure a competent level of skill in the software.

I have a varied skill set consisting of:

  • Modelling
  • Rigging
  • Animation
  • Texturing

I take on 3D Character Rigging commissions and model 3D Characters and apparel in my spare time.

Experience

Freelance - 3D Character Rigging

  • Weight painting of characters.
  • Modification and optimization of assets to ensure assets are game-ready.
  • Creation of Unity Assets with characters.

Education

ITE College Central ( Nitec in Digital Animation ) - 2017 to 2019 
Studying 3D Animation, Modelling and Texturing

3DSense Media School - 2020 to 2021
WSQ Diploma in Media (Game Art), Animation specialization
One year diploma in learning: 3D Modelling, Rigging and Animation Principles

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